My interview with Moon Active was incredibly engaging. The team asked detailed questions about my experience with game development, particularly in Unity and Unreal Engine. I was able to discuss my expertise in C++, game mechanics, and UI/UX design. Questions asked during the interview:
- How do you approach designing and implementing core gameplay mechanics in Unity or Unreal Engine?
- Can you describe a challenging bug you encountered during game development and how you resolved it?
- How do you optimize the performance of a game to run smoothly on mobile platforms?
- How do you handle game balancing and ensure that gameplay is engaging for users?
- Can you discuss your experience with integrating in-app purchases and ad monetization in mobile games?
- How do you use A/B testing to improve player engagement and in-game economy?