Job Role: Game Designer

  • Game Designer

    I had a fantastic interview with Moon Active. They were particularly interested in my experience with both 2D and 3D art creation, as well as my UI/UX design skills. I appreciated their focus on creative and technical aspects of game development.                                                                          Questions asked during the interview:

    1. Can you walk us through your process of designing UI elements for a mobile game?
    2. How do you balance creative design with performance constraints in mobile games?
    3. What tools do you use for 2D and 3D art creation, and how do you optimize assets for mobile games?
    4. Can you describe your experience working with Adobe Creative Suite for game design?
    5. How do you ensure that the game’s UI is intuitive and enhances the player’s experience?
    6. Can you share a project where your design led to a measurable increase in user retention or engagement?