I had a fantastic interview with Moon Active. They were particularly interested in my experience with both 2D and 3D art creation, as well as my UI/UX design skills. I appreciated their focus on creative and technical aspects of game development. Questions asked during the interview:
- Can you walk us through your process of designing UI elements for a mobile game?
- How do you balance creative design with performance constraints in mobile games?
- What tools do you use for 2D and 3D art creation, and how do you optimize assets for mobile games?
- Can you describe your experience working with Adobe Creative Suite for game design?
- How do you ensure that the game’s UI is intuitive and enhances the player’s experience?
- Can you share a project where your design led to a measurable increase in user retention or engagement?