The interview process at Moon Active was detailed and focused on my experience with game testing and bug tracking. They asked about my knowledge of mobile game testing, Agile processes, and ensuring a high-quality user experience. Questions asked during the interview:
- How do you approach testing for mobile games and ensuring compatibility across multiple devices?
- Can you explain your process for identifying and tracking bugs during the game development process?
- How do you ensure the quality of in-app purchases and ad monetization features in mobile games?
- How do you handle regression testing when a new feature or update is added to the game?
- Can you describe how you would handle a situation where a critical bug affects game stability or player experience?
- How do you collaborate with the development team to ensure that quality standards are met throughout the game lifecycle?